Pro Motion NG is a drawing software to quickly create pixel precise images, animations, sprites, tiles and level maps as used in games.
It is ideal for artists working on detailed graphics as required for mobile systems like smart phones or handheld video game devices such as Nintendo DS or Sony PS Vita. It also suites well to create light weight graphics for the web or web based applications and games.
Use it as sprite, bitmap or tile map editor with common game creation engines or frameworks of your choice like Unity, Game Maker, Havok, App Game Kit, Marmalade, Unity, Clickteam Fusion and many more.
With Pro Motion NG there is also a feature limited Free Edition that can be used free of charge.
Differences between the Free and the Full Edition of Pro Motion NG
Differences between the Free and the Full Edition of Pro Motion NG
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Animation & Image Layers
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Color Gradients + Auto Dithering
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Tile Map Editor
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Onion Skinning
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Advanced Color Palette Editor
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Tile / Pattern Drawing
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Automatic Symmetry Drawing
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Alpha and simple Transparency
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Create and use Bitmap Fonts
Key features
- Animation and image layers stack including layer groups, effects, blend modes, flattening, lock…
- Floating selections to copy and move portions of multiple selected layers and frames
- Transformation tool to transform selections or brushes (free transform, rotate, skew, scale) similar to Photoshop
- Custom brushes every pixel portion can be used as brush, even multiple frames
- Key frames
- Symmetry drawing with different modes like mirror x/y or cyclic symmetry
- Pixel perfect drawing
- Create and use individual haftone and transition patterns
- Light table system / onion skinning
- Gradient engine for drawing and object fills
- Make the canvas 50% transparent to draw over any graphic displayed behind (like for Rotoscoping)
- Engine to create graphics used as endless tiled patterns
- Use and create multi colored bitmap fonts
- Realtime tile map creation engine for level map and/or tile set design
- Extended color palette editor to cut, move, insert or modify ranges of colors
- Dark UI interface
- Constraints engine for legit hardware GFX modes
- Pen pressure support for different pressure sensitive attributes
Comparison between the free edition and the full version
Feature | Free | Full |
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Create pixel art images and animations with a professional tool set | ||
Use pen pressure sensitivity for brush sizes, dithering, shading and more | ||
Full featured selections tool set including transformations copy/paste, multi layer, multi frame | ||
Use image or animation portions as brush | ||
Seamless tiled pattern drawing | ||
Load/save Sprite Sheets | ||
Symmetry drawing (mirror, multi dot) | ||
Tile map editor to create tile sets for games | ||
Full featured color palette editor (copy, move, ramp, harmonies, color wheels…) | ||
Layers | ||
Create and use bitmap fonts | ||
Pixel ratio (e.g. 2×1) | ||
Brush container to organize brushes and animation snippets | ||
Use dark user interface skin | ||
High DPI user interface | ||
Layer groups | ||
Free transformation of selection and brushes (linear, perspective) | ||
Transformation quality options (Scale3x/RotSprite, bilinear filtering) | ||
Line angle lock for evenly segmented lines | ||
Pixel perfect drawing | ||
Full screen mode | ||
Light table onion skinning to ease animating | ||
More than four graphic layers | ||
Formula paint mode to extend realtime drawing effects | ||
Multi layer brush grab | ||
Load/save images as animation | ||
Realtime halftone drawing | ||
Key frame settings for navigation and onion skinning | ||
More brush container slots | ||
Auto backup feature | ||
More pattern drawing rows/columns | ||
Multi shade paint mode | ||
Anti aliasing | ||
Extended shape edit mode to rotate ellipses or rectangles | ||
Layer extra functions like locking and layer effects (drop shadow, stroke…) | ||
Scale options on file export (image and animation) | ||
Create animation from modification history | ||
More than four projects can be opened at a time |